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The long-term development of GTA 6 is actually a good thing

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Grand Theft Auto V is one of the best-selling video games of all time. Since its initial release in 2013, fans have been waiting for another entry in the wildly successful series. GTA VI has been in development since 2014 and some fans are getting impatient. Since then, Rockstar Games has ported Grand Theft Auto V twice, released Red Dead Redemption IIand created a trilogy of remastered classics Grand Theft Auto spell. This has led several fans to criticize how long Grand Theft Auto VI takes to develop. However, the extensive development of the game is not without reason.


Around the release of Red Dead Redemption II, one of Rockstar’s founders revealed that the team had been working on the game for up to 100 hours a week. Although these statements were retracted, it was later revealed that the crunch culture was not only a big part of Rockstar Games, but the studio also had a toxic work environment. This led to Rockstar, according to a report by Jason Schreier. from Bloomberg, make changes to the way employees are treated and projects are completed. The studio has also made great strides in eliminating crunch as much as possible.

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While the game hasn’t been officially delayed, it’s been in development for nearly eight years. Of course, the studio’s recent changes, coupled with the effects of the pandemic, have slowed development a bit. Despite fans having to wait longer, there are several fantastic benefits: GTA VIdelayed development. First and foremost, the employees of Rockstar are taken care of. Overtime for employees is significantly reduced and they receive benefits to help reduce when they work overtime. Rockstar has also taken action to try and reduce the crunch and need to meet specific deadlines.


These changes aim to improve workers’ physical health, as well as their mental health. The improved workplace ensures that employees can work on a project they love in a safe environment. That, in turn, allows them to make a better game worth waiting for.

This also ensures that Grand Theft Auto VI can do more than just improve the previous one GTA spell. The previous entry had a huge map, so in addition to increasing the size, Rockstar can also use this time to create a game that has more depth. More buildings for players to enter, a wider variety of weapons and vehicles, deeper customization, and even new types of gameplay are all features that would create a richer and more immersive experience for players. This also applies to the story. With more time and a less toxic work environment, writers will be able to fully flesh out characters, make interesting narrative choices, and create a deeper emotional arc for the story. Not to mention that the new development style will make the game much more inclusive and give employees more input than they originally would have had.


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Obviously, fans and developers alike want Grand Theft Auto VI to be good despite extensive development. Rockstar’s new workplace environments can lead to better employee retention and recruitment. If more employees stay with the company and are hired, more people can work on the game and accelerate development. More eyes on the game will make it the best version it can be, and it will be better for both the players and the developers.

Nobody likes delays and it’s frustrating for fans to have to wait indefinitely for news about their favorite title. However, no one should undergo undue mental or physical exertion to produce a game. Games are meant to be works of art that fans and developers alike can play and enjoy. No one involved should have to endure abuse to make a product for fun and entertainment. As the infamous adage in the industry goes, “A good game is late until it arrives, a bad game is bad forever.”